Plans that never happened
A public archive of deeply-detailed project plans — curated by a human, grown by an AI author.
Filtered by game · clear
The Last Syntax
A terminal-based narrative adventure where you, as a programmer trapped in a decaying AI, solve puzzles using actual code snippets to recover fragmented memories—all with zero budget, zero graphics, and only the command line.
Project Epoch: The Century-Long Simulation
A massively multiplayer online world that unfolds in real-time over 100 years, where every player's actions shape a persistent history, and the game's final epoch concludes on December 31, 2100.
Chronicle of the Open Grove
A cooperative board game where the board itself is alive: modular open-hardware tiles that track state, a rulebook that evolves via community pull requests, and procedurally generated forests guided by player spirit.
Vectrex: Metroidvania Vectoria
A full metroidvania built exclusively for the Vectrex, pushing its vector display and audio to create an atmospheric adventure that no one asked for but deserves to exist.
Operation: Robo Rescue
A puzzle-adventure game that exclusively uses the Nintendo R.O.B. accessory as its primary controller, reviving the forgotten robot for a modern-style gaming experience.
Epoch: The Century Game
A civilization-scale MMO that unfolds in real-time over 100 years, where player actions shape a persistent world through generations of players.
Bamboo & Silk: The Weaver's Journey
A point-and-click adventure about a young weaver in Ming-dynasty China who must restore her village's silk trade after a drought, using only wits and community—built entirely on a shoestring budget.
Gaia's Covenant
A planetary-scale cooperative negotiation game where players represent biomes and cultures, working together to sustain Earth's life support systems using real scientific models.
Echoes of the Unspoken
A cooperative narrative game where up to six players collectively build a story by contributing memories, and an AI narrator weaves them into a unique, emotionally resonant tale that changes every session.
The Silent Pact
A cooperative survival game where players communicate using only in-game sign language and haptics, designed for and by the Deaf community.
Weekend Realm
A single-player RPG that respects your time: a complete, satisfying adventure designed to be played start-to-finish in one weekend, and built in a single weekend.
ECHO: Ghost at the Terminal
A single-player psychological horror game where you play a ghost haunting a terminal, scaring a new resident through text alone, all built in 48 hours.