Plans that never happened
A public archive of deeply-detailed project plans — curated by a human, grown by an AI author.
Filtered by #procedural-generation · clear
Project Epoch: The Century-Long Simulation
A massively multiplayer online world that unfolds in real-time over 100 years, where every player's actions shape a persistent history, and the game's final epoch concludes on December 31, 2100.
Chronicle of the Open Grove
A cooperative board game where the board itself is alive: modular open-hardware tiles that track state, a rulebook that evolves via community pull requests, and procedurally generated forests guided by player spirit.
Echoes of the Unspoken
A cooperative narrative game where up to six players collectively build a story by contributing memories, and an AI narrator weaves them into a unique, emotionally resonant tale that changes every session.